![]() In 1 of the 3 existing games, the sim did get a drink autonomously but I believe that to have been due to an already low Thirst level, they haven't drank since then (3 Sim Weeks). Tested with new games, and existing games. I have ran this in my game for roughly 3 weeks (sim weeks, not fast forwarding except for sleep), and no one in my household even knows what a drink is unless I tell them. ![]() This mod simply sets the decay rate of the hidden Thirst motive/commodity to 0.0, instead of the default of 0.07, effectively removing the need/want for your sim to get a drink autonomously from anything. Version 1.61.15 ( Update, Includes small patch on ). ![]() I was away with work and family life for awhile, certain things prevented me from updating my games and such however I have returned back to playing the sims and noticed this wasn't working anymore, and I really can't play with out it so I updated it.
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